
Niantic is determined to block third party developers from accessing their servers to extract data. Popular map scanner like PokéVision was killed previously, but new ones pop up days later.
The Captcha security was enforced yesterday where suspicious players will be presented with a reCaptcha which must be solved in order to continue the game. This proved to be a problem for scanners and botters, since the accounts are managed by machines, and there will be no way to solve the reCaptcha without a human input.
FastPokeMap Solved the reCaptcha Problem
Developer behind FastPokeMap found a solution rather quickly. The scans continue as usual since implementing the workaround.
Thanks everyone for the last days donation, we have figured a way around captcha and will deploy it this week-end hopefully!
— Waryas (@MySanityWasted) October 7, 2016
we're going to bring scanning back to close to normal levels in a bit. hopefully our solution will work.
— Waryas (@MySanityWasted) October 7, 2016
FastPokeMap is Down
However, things started look bad again as Niantic pushes another security update that completely block all third party services from accessing Pokémon Go servers. A complete reverse engineering is needed if they so wish to go on.
Niantic just forced ANOTHER security update. On top of captcha. FFS.
— Waryas (@MySanityWasted) October 7, 2016
At the moment, all third party Pokémon Go scanners are down, and there are no definite answer of when if it will ever come back online again.
Well EVERY map out there will be down for 1week at least until we reverse it.
— Waryas (@MySanityWasted) October 7, 2016
In addition to that, Niantic has recently updated their SafetyNet which prevents rooted devices from running Pokémon Go. This happened earlier this week which blocks usual solutions like Magisk from working as well. We are not sure what this means for the future of FPM, but stay tuned for any update.